4/02/2006

Synoptic

Hero Name: Synoptic
Name: Alison Kelley
Origin: Mutant
Gender: Female
Age: 18
Height: 5 ft even
Weight: 105 lbs

Backstory: Alison Kelley was labelled a "troubled teen" long before her mutant abilities began to show themselves. At sixteen, she left home with her boyfriend who convinced her to help him in a string of thefts and robberies that lead them to Paragon City. When her boyfriend was shot in a robbery that went bad, Alison was forced to go on alone, continuing to resort to theft to keep herself fed and clothed, though she never attempted another daring robbery like those in which her boyfriend seemed to find such an adrenaline rush.

At seventeen, she was approached about a specific job to steal a magical artifact from a museum in Atlas. The money was more than she could say no to, and she began to plan a life that didn't involve looking over her shoulder. The theft went badly, however, when a hero showed up to stop her. The artifact's proximity affected her subsequent attack, and both hero and theif were nearly killed by the augmented psychic energy that resulted, leaving them in a mystical coma and linking their minds.

The hero's influence was a postive one, and he acted as her guardian, giving her the guidance and focus that Alison was sorely in need of to turn her life around. Whether that was what she wanted or what she was forced to do wasn't all that clear. The result, however, was that she registered with the city as a crime-fighter.

A new difficulty arose as Alison's abilities grew and her mentor's grandfather died. Their link was severed, and she was left to drift alone again.

Numina stepped in and asked Synoptic to aid a hero known as Grave Spider in an investigation. Whether she knew the two would forge a bond or simply thought their similar dispositions would ensure success is unclear. Both happened. Alison found in Adrian Decarde what had been missing in her life, and the two have found love and acceptance from each other in abundance.


Personality Traits: Syn is irreverant, smart-assed, and has no use for rules or those in authority. She often appears to have a lack of focus and near-constant need for something to do. Because she so often gets glimpses or flashes about someone, she figures out what makes them tick fairly quickly. She can be manipulative at times, but never out of malice.
The "tough girl" thing aside, Syn is witty, intelligent, and cool-headed in a fight. She's very out-going and bold, often saying things just for the reaction she'll get.


Powers: With focus, Syn can glimpse or "read" personality traits and, sometimes, a surface thought or two; as well as influence people with a "suggestion" (like "sleep" or "look left"). She can direct her own thoughts with more damaging results as well.

In-Game Archtype: Defender
In-Game Powers: Kinetics/Psychic Blast

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